A simple ray-tracer

I’ve set up an album with some output pictures generated by a ray-tracer I wrote for a university project. No big deal, of course – my only regret is accidentally deleting the scene files when backing up the project.

The ray-tracer takes all parameter input from a configuration file and is a bit awkward to use; if I get around polishing it, I might as well put a download link in this space, hopefully with all source code included.

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